I'm currently working on a targeting and wounding system. Here's a screen shot of where I am with it..........still very W.I.P.
The second 2 images show the targeter in work. You click the targeter checkbox and the target appears. You place this over the area you are aiming for and then press the "Wound" button, another D100 is rolled to determine the accuracy (represented by the ring) a D8 is also rolled to determine which area of the ring (currently shown by the grey arrows) so although you may be in the correct ring, you may be in the wrong part of the
ring and miss.
In the example above: The first image would be a glancing hit on the shoulder, the second image would be a firm hit on the shoulder.
I will then link this up with a more complex table for hitting eyes, nose, mouth etc.....
As always let me know your thoughts